Home Disney ‘Star Wars: Squadrons’ First-Person Space Dogfighting Game Announced For VR Headsets

‘Star Wars: Squadrons’ First-Person Space Dogfighting Game Announced For VR Headsets

‘Star Wars: Squadrons’ First-Person Space Dogfighting Game Announced For VR Headsets

5v5 multiplayer dogfights as well as a single player campaign verified.

Earlier today EA, Lucasfilm, and Motive Studios revealed the following entrance in the Star Wars video game cosmos: Star Wars: Squadrons, a future multiplayer dogfighter in which players take part in high-stakes room fight making use of an array of identifiable starfighters made popular throughout the films.

Releasing October 2nd on PS4, Xbox One, and PC with support for PlayStation Virtual Reality as well as PC VR headsets, Star Wars: Squadrons includes an all new story set following the events of Star Wars: Return of the Jedi. Players will participate in large-scale fights from the point of views of two adjustable pilots from the Imperial Republic’s Vanguard Squadron and also the Galactic Empire’s Titan Squadron. In the process they’ll enter the cabins of various iconic starfighters featured throughout the original trilogy, consisting of the X-Wing as well as TIE Fighter.

“We produced this game for every Star Wars follower who has actually ever before fantasized concerning skyrocketing across the galaxy in their preferred starfighter, “claimed Ian Frazier, Creative Director, Motive Studios, in a main declaration. “Through the cooperation of the groups at Motive and Lucasfilm, we’ve been able to create a high-fidelity starfighter experience with an authentic storyline that invites Star Wars followers to explore never-before-seen corners of the galaxy in their own ship. We’re thrilled to reveal all this at work today at EA Play Live.”

In addition to the single-player project, gamers can fight online in 5v5 multiplayer skirmishes set throughout a range of well-known and also never-before-seen areas throughout the SWU, consisting of Yavin Prime and also the ruined moon of Galitan. The official release discusses 2 game settings particularly. The very first, “Dogfight,” sounds like your conventional Team Deathmatch. The other, “Fleet Battle,” jobs gamers with destroying the opposing group’s large flagship vessel.

According to EA, success will depend greatly on correct technique and also control. Group’s will certainly have the opportunity to plan their attacks ahead of time in the rundown space along with modify their starfighters for every conflict. There’s even support for cross-platform play, enabling close friends to assemble for some good old-fashioned dogfighting whatever headset or system they’re on.

Mentioning adjustments, Star Wars: Squadrons promises a wide range of gameplay customizations as well as cosmetics to pick from. By finishing objectives and boosting their rankings, players can unlock extra weapons, engines, shields, and hulls, in addition to numerous modification choices for the cabin, hull appearance, and also player cosmetics. According to EA, Star Wars Squadrons will feature no microtransactions; a minimum of at launch. If Star Wars Battlefront II is any type of sign, we can definitely anticipate a handful of paid DLC launches post launch.

Star Wars: Squadrons is readily available now for pre-order with a main launch set up for October 2nd. Those registered for EA Access and Origin Access Basic will receive 10 hours of totally free play time at launch; Origin Access Premier members will receive complete access to the Basic launch.

For additional information visit ea.com/games/starwars.

Image Credit: Electronic Arts